Valesadonia Campaign

Religion

 

Clerics and paladins must have a chosen deity.  Other PCs may have a chosen or patron deity or they may decide to pay homage to all the gods/godesses.  They may even choose a group of deities as their chosen deity.

 

No PC may worship any evil deity, Asphodel, or the Ancient One.

 

The deities of Valesadonia include the “AD&D Pantheon” (includes those in the PHB) from Deities and Demigods, some of the deities from Faiths and Pantheons (Forgotten Realms), and deities from other sources.  The monster deities from the appendix in Faiths and Pantheons can also be found in Valesadonia.

 

Here is the list of deities from Faiths and Pantheons that are worshipped in Valesadonia:

 

Deity

Algn

Clerics

Portfolio/Worshippers

Akadi, Queen of Air

N

CN, LN, NE

Air elementals, flying creatures

Auril the Frostmaiden

NE

CN, LN, NE

Air elementals, cold, frost giants, water elementals

Deep Duerra

LE

LE, LN, NE

Derro, duergars

Grumbar the Earthlord

N

CN, N, NE, NG, LN

Earth Elementals

Istishia the Waterlord

N

CN, N, NE, NG, LN

Water elementals, merfolk

Malar the Beastlord

CE

CE, CN, NE

Bloodlust, evil lycanthropes, sentient carnivores

Oghma

N

Any

Artists, bards, inspiration, knowledge, sages, wizards

 

In addition, there are some new deities:

 

Deity

Algn

Clerics

Portfolio/Worshippers

Ancient One (The)

????

?????

Mystics, occultists

Asphodel, God of Wonder

CN

CN

Wonder, chaos, insanity

Bellum

N

Any

Goliaths, strength, adventure

Erbin the Beggar God

NE

None

Assassins, beggars, vengeance

Felicia

CN

CG, CN, CE

Catfolk

Hazkal

N

Any

Goatfolk

Kalla

NG

LG, NG, CG

Justice, freedom, "underdogs"

Migulac

NE

LE, NE, CE

Power, domination, forbidden knowledge

Reor

N

Any

Judgement

Tavia

C??

CG, CE

Chaos, Transition

Tovah

NG

LG, NG, CG

Lupin

Traveler (The)

N

None

Shapeshifters, planewalkers, time travelers

 


 

The Ancient One

Symbol:  none                                                                      Favorite Weapon:  none

Portfolio:  mystics, cultists                                                Domains:  unknown

Alignment:  unknown                                                         Cleric Alignments:  unknown

 

Little is known for certain about the being called the Ancient One.  There is, however, much speculation.  Some say the Ancient One is a myth.  Others say it was he who created the world and gave birth to the gods.  Some say the Ancient One is without form or is a part of all living things.  Others say that he is the god of the gods and that they  worship him as we in turn worship the gods.  There are a few cults that claim to worship him.  Mostly, he is a subject of research and debates among sages.

 

Asphodel

Symbol:  tarot deck                                                              Favorite Weapon:  wand of wonder

Portfolio:  wonder, chaos, insanity                                  Domains:  chaos, fate,  luck

Alignment:  CN                                                                    Cleric Alignments:  CN

 

The God of Wonder!  To some he is the most frightening of the gods, even though he has never been known to show malice or ill-intent.  Rather, he is feared because his clerics tend to act as living wands of wonder.  One never knows what a cleric of Asphodel will do or when.  They have been known to save the lucky town or group of adventurers.  They have also been known to take a good situation and make it very bad.  He is often depicted as a curious and child like halfling, imp, or satyr.

 

Bellum

Symbol:  bear                                                                        Favorite Weapon:  greatclub

Portfolio:  goliaths, strength, adventure                         Domains:  Luck, Strength, Travel

Alignment:  N                                                                      Cleric Alignments:  Any

 

Bellum expects his followers to keep fit and to rely on their physical prowess to overcome any difficulties.  If there’s one thing that impresses Bellum, it’s confidence.  He promotes physical challenges as a method for revolving disputes among his followers.  Such challenges might include wrestling matches or quests in which the two people having the dispute attempt tp perform a series of daunting tasks.  Clerics of Bellum believe in swift action, and they disdain intricate planning or long debates.  They organize athletic events and physical contests.  They often try to outdo each other by undergoing long and demanding quests.

 

Erbin the Beggar God

Symbol:  extended hand, palm cupped                             Favorite Weapon:   dagger

Portfolio:  assassins, beggars, vengeance                      Domains:  none

Alignment:  NE                                                                    Cleric Alignments:  None

 

Besides the Beggar God, Erbin is also known as the Avenger of the Downtrodden and God of Vengeance.  According to his believers, he was once a beggar and a thief who became a deity.  Others deny that he was ever mortal.  Still others doubt his divineness.  Erbin has no dedicated “church” – he does not care for followers, worshippers, or clergy.  He instead focuses his attention on those who mistreat the unfortunate.  Many a beggar has threatened passersby with Erbin’s wraith if they did not give, and give gerously.


 

Felicia

Symbol:  image of Felicia    (catfolk)                                 Favorite Weapon:   punching dagger

Portfolio:  catfolk                                                 Domains:  chaos, destruction, protection, strength

Alignment:  CN                                                                    Cleric Alignments:  CG, CN, CE

 

Felicia is a wild deity.  To those she favors she gives great blessings, but when she is angry her wrath knows no bounds.  She is a whimsical deity who demands no rigid adherence to principles of faith.  In general, she promotes life and liberty, asserting the value of mortal life, things of beauty, and freedom from oppressive regulation.

 

Hazkal

Symbol:  greataxe                                 Favorite Weapon:   greataxex

Portfolio:  goatfolk                                              Domains:  destruction, strength, war

Alignment:  N                                                      Cleric Alignments:  Any

 

Followers of Hazkal know that all life is an endless battle.   War makes all participants strong.  Strength is everything.  Only the strong survive.  Which is why his followers constantly prepare and train for battle.  Temples of Hazkal resemble military training camps.  Ibixians charge fearlessly into battle knowing that Hazkal will protect the families of those who die honorably.  On the other hand, the families of cowards and traitors will be dealt with harshly.

 

Kalla

Symbol:  bastard sword through book                             Favorite Weapon:   bastard sword

Portfolio:  freedom, "underdogs", humans, elves          Domains:  good, luck, protection

Alignment:  NG                                                                    Cleric Alignments:  LG, NG, CG

 

See History of the Dark and Golden Ages.

 

Migulac

Symbol:  skull on book                                                       Favorite Weapon:   staff

Portfolio:  power, domination, forbidden lore Domains:  death, evil, knowledge, magic

Alignment:  NE                                                                    Cleric Alignments:  LE, NE, CE

 

See History of the Dark and Golden Ages.

 

Reor

Symbol:  scales                                                                    Favorite Weapon:   spiked chain

Portfolio:  judgement                                                          Domains:  chaos, death, evil, good, law, protection

Alignment:  N                                                                      Cleric Alignments:  Any

 

Reor is the judge of the dead.  He determines where one’s soul spends eternity.  He is believed by many to be the eldest deity except the Ancient One.  His judgment is based on how well one lived by one’s creed and how well on fulfilled one’s duties.  There are some who say it was Reor who made mortals like Erbin and Kalla into deities.  Those that worship him do so in hopes that they may receive a favorable judgment from him.


 

Tavia

Symbol:   Good – rising sun                                               Favorite Weapon:   Good – short spear

                   Evil – stars                                                                                               Evil – sickle

Portfolio:  chaos, transitions                                             Domains:  Good – chaos, good, protection, sun, war

                                                                                                                     Evil – chaos, death, destruction, evil, war

Alignment:  C???                                                 Cleric Alignments:  CG, CE

 

Tavia is the Chaotic Goddess of Twilight.  She represents times of transition, be it dawn and dusk, spring and autumn, or birth and death.  Towns that worship Tavia are quite devout, though small in number.  There are no neutral worshipers of Tavia.  The sects of Tavia are always at odds with one another, they are an individualistic bunch and do not tolerate the opposite belief.  Much of the work of the church goes to foil the efforts of the "other side."  Clerics of Tavia are known to have tremendous power over the undead and are usually first fingered when the dead rise.  They are also usually the ones who stop the major threats from the living dead.   Those who follow Tavia are always concerned with the struggle between good and evil.  Highly individualistic, they will take whatever steps are necessary to strengthen their side of this eternal war.  The Sun Order believe the sun is the ultimate symbol--dawn is the time of transition when darkness is chased away by the light.  The Star Order on the other hand sees dusk as the proper transition to worship--light fleeing the power of darkness.

 

Tovah

Symbol:  handshake (lupin)                                               Favorite Weapon:  Rapier

Portfolio:  lupin                                                                    Domains:  protection, trickery

Alignment:  NG                                                                    Cleric Alignments:  LG, NG, CG

 

Tovah values loyalty and friendship.  He also loves a good practical joke.  Temples of Tovah are usually open and inviting to all regardless of race.  They are quick to offer shelter and aid to those in need.  The temples often hold festivals of frivolousness and foolishness.  Clerics often compete with one another to see who can play the best practical joke on the other.

 

The Traveler

Symbol:  none                                                                      Favorite Weapon:  none

Portfolio:  shapeshifters,    planewalkers, time travel     Domains:  none

Alignment:  N                                                                      Cleric Alignments:  none

 

The Traveler is a mysterious deity.  There is much debate even among his worshippers about exactly who and what he is, as he seems to change form often.  Some believe he is actually a deity from another world who wandered here on one of his many journeys.  He is the ultimate explorer, traveling across planes of existence and across times.